Phantasmal Force II
(Illusion/Phantasm)

Range:  50 feet
Components:  V, S, M
Duration:  1 round per level
Casting Time:  3
Area of Effect:  5-foot per level radius
Saving Throw:  Special

Upon the casting of this spell, an illusion is generated which may attack all believing creatures within a five foot per level radius of the illusion's epicentre which itself must be within 50 feet of the wizard. Creatures within the radius must make an Intelligence check (at a modifier ranging from -5 to +5, depending on the plausibility of the illusion) or believe in the illusion's reality. Creatures which make their Intelligence checks may save versus spell or suffer the illusions effects despite their disbelief. The illusion may cause up to 1d6 damage per creature for every round such creatures are in the radius. The wizard must maintain concentration for the duration or the magic will dissipate. The material component for this spell is a bit of fleece.

